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Yu-Gi-Oh! Starter Deck 2016
Data Uscita OCG: 19 Marzo 2016
Data Uscita TCG: ???
Contiene:
- Deck Precostruito di 40 carte
- Libro delle Regole
- Guida al gioco
- Playmat di Gioco
- 3 Segnamostro
Questo è il decimo starter deck e includerà nuove carte e alcune ristampe molto utili.
「EMスライハンド・マジシャン」
ST16-JP001 Entermate Sly-Hand Magician [Ultra Rare]
LIGHT/Spellcaster - Effect/7/2500/2000
①: You can Special Summon this card from your hand by Releasing 1 "Entermate" Monster you control, except a Pendulum Monster. ②: Once per turn, you can activate this effect by discarding 1 card from your hand and targeting 1 face-up card on the field. Destroy that card.
「EMキングベアー」
ST16-JP002 Entermate Kingbear
EARTH/Beast-Warrior - Pendulum - Effect/6/2200/1000
①: This card in Attack Position cannot be destroyed by the effects of Magic or Trap Cards. ②: During your Battle Phase only, this card gains 100 ATk for each "Entermate" Card you control.
Pendulum Effect:
Blue 7 / Red 7
①: You can activate this effect during the End Phase you activated this card. Destroy this card, and add 1 Level 7 or higher Monster among face-up Pendulum Monster in your Extra Deck and in your Graveyard to your hand.
「EMブランコブラ」
ST16-JP003 Entermate Swing Cobra
EARTH/Reptile - Pendulum - Effect/4/300/1800
①: This card can attack your opponent directly. ②: If this card attacks directly, change it to Defense Position at the end of the Battle Phase.
Pendulum Effect:
Blue 2 / Red 2
①: Once per turn, you can activate this effect when your Monster inflicts Battle Damage to your opponent. Send the top card from your opponent's Deck to the Graveyard.
「EMモモンカーペット」
ST16-JP004 Entermate Momon-Carpet
EARTH/Beast - Pendulum - Effect/3/1000/100
①: If this card is flipped face-up, you can activate this effect by targeting 1 set card on the field. Destroy that card. ②: You can activate this effect if this card is successfully Special Summoned. Change this card to face-down Defense Position.
Pendulum Effect:
Blue 7 / Red 7
①: If there is no card in your other Pendulum Zone, destroy this card. ②: While this card is in the Pendulum Zone, Battle Damage to you is halved.
「EMインコーラス」
ST16-JP005 Entermate Parakhorus
WIND/Bird - Pendulum - Effect/3/500/500
①: You can activate this effect when this card is destroyed by battle. Special Summon 1 "Entermate" Monster from your Deck, except a Pendulum Monster.
Pendulum Effect:
Blue 2 / Red 2
①: Once per turn, you can activate this effect if you have a "Magician", "Odd-Eyes" or "Entermate" Card, except "Entermate Parakhorus", in your other Pendulum Zone. This card's Pendulum Scale becomes 7 until the end of the turn.
「EMロングフォーン・ブル」
ST16-JP006 Entermate Longphone Bull
EARTH/Beast - Effect/4/1600/1200
The Effect of "Entermate Longphone Bull" can only be used once per turn. ①: You can activate this effect if this card is successfully Special Summoned. Add 1 "Entermate" Monster from your Deck to your hand, except a Pendulum Monster.
「EMギッタンバッタ」
ST16-JP0(??) Entermate Seesaw Hopper
EARTH/Insect - Effect/4/100/1200
Effect ③ of "Entermate Seesaw Hopper" can only be used once per turn. ①: Once per turn, this Special Summoned card cannot be destroyed by battle. ②: You can activate this effect during your opponent's End Phase by targeting 1 level 3 or lower "Entermate" Monster in your Graveyard. Send this card to the Graveyard, and add that Monster to your hand. ③: You can activate this effect if an "Entermate" Monster is sent from your hand to the Graveyard while this card is in the Graveyard. Special Summon this card from the Graveyard.
「EMドラマチックシアター」
ST16-JP0(??) Entermate Dramatic Theater [Parallel Common]
Field Magic Card
①: Monster you control gain 200 ATK for each different Type among Monster you control. ②: Once per turn, you can activate this effect if you control 4 different "Entermate" Monsters. Select 1 "Odd-Eyes" monster from your hand, Deck or Graveyard and Special Summon it.
「EMショーダウン」
ST16-JP0(??) Entermate Showdown
Normal Trap Card
①: Activate by selecting face-up monster your opponent controls up to the number of face-up Magic Cards you control. Change those Monsters to face-down Defense Position.
Ristampe:
ST16-JP0(??) Odd-Eyes Pendulum Dragon 「オッドアイズ・ペンデュラム・ドラゴン」 Parallel Common
ST16-JP0(??) Timegazer Magician 「時読みの魔術師」
ST16-JP0(??) Stargazer Magician「星読みの魔術師」
ST16-JP0(??) Lightning Vortex 「ライトニング・ボルテックス」
ST16-JP0(??) Threatening Roar「威嚇する咆哮」
Edited by »Flame - 21/2/2016, 14:16. -
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Peccato che queste informazioni non dicano niente xD
In ogni caso secondo un comunicato della Konami, questo Structure sarà incentrato sui mostri Artistamico. Questo ci porta a due conclusioni:
- Avendo affermato che ci saranno ristampe molto utili potremmo vedere della roba figa che si gioca in Pepe, tipo Monkeyboard, Skullcrobat e Trampolynx;
- Non banneranno la roba performapal. Non subito, perlomeno; visto che anche se i bambini non usano la banned list, non inseriscono mai carte proibite negli Structure. Peccato che Pepe giochi anche sui Performage.. -
.Peccato che queste informazioni non dicano niente xD
In ogni caso secondo un comunicato della Konami, questo Structure sarà incentrato sui mostri Artistamico. Questo ci porta a due conclusioni:
- Avendo affermato che ci saranno ristampe molto utili potremmo vedere della roba figa che si gioca in Pepe, tipo Monkeyboard, Skullcrobat e Trampolynx;
- Non banneranno la roba performapal. Non subito, perlomeno; visto che anche se i bambini non usano la banned list, non inseriscono mai carte proibite negli Structure. Peccato che Pepe giochi anche sui Performage.
Pepe sarebbe?
Comunque lo so che per il momento non dicono niente,ma quando viene annunciato un nuovo structure/espansione posto sempre la discussione a scopo informativo;poi non appena si saprà qualcosa di più aggiorno tutto. -
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Pepe vuol dire performapal performage . -
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Aggiornato con le prime carte rivelate. . -
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Bene, mi sono sbagliato alla grande
Spero solo che stampino davvero qualcosa di utile, perché da quello che vedo non è che sia un grande structure per ora.