Yu-Gi-Oh! Breakers of Shadow

Yu-Gi-Oh! Breakers of Shadow

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    Yu-Gi-Oh! Breakers of Shadow

    Uscita OCG: 17 Ottobre 2015
    Uscita TCG: 15 Gennaio 2016

    100 carte in tutto di cui:8 Rare Segrete,10 Ultra Rares,14 Super Rare,20 Rare,48 Comuni



    「調律の魔術師」

    BOSH-JP001 Tuning Magician
    [Super Rare]

    DARK/Spellcaster - Tuner/1/0/0

    Effect ① of "Tuning Magician" can only be used once per turn. ①: You can activate this effect if this card is in your hand or Graveyard and you have 2 "Magician" cards in your Pendulum Zone. Special Summon this card. If this card Special Summoned by this effect is removed from the field, it is removed from play. ②: Activate this effect if this card is successfully Special Summoned. Your opponent gains 400 Life Points, and afterwards, you take 400 Damage.

    BOSH-JP001 Tuning Magician



    「EMモンキーボード」

    BOSH-JP003 Entermate Monkeyboard


    EARTH/Beast - Pendulum - Effect/6/100/2400

    ①: You can activate this effect by discarding this card from your hand. Reveal 1 "Entermate" Monster or "Odd-Eyes" Monster to your opponent. During this turn, that Monster and Monsters in your hand with the same name have their Level reduced by 1.

    Pendulum Effect:

    Blue 1 / Red 1

    Pendulum Effect ② of "Entermate Monkeyboard" can only be used once per turn. ①: If you don't have a "Entermate" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. ②: You can activate this effect during your Main Phase during the turn you activated this card. Add 1 Level 4 or lower "Entermate" Monster from your Deck to your hand.

    BOSH-JP003 Entermate Monkeyboard



    「EMビッグバイトタートル」

    BOSH-JP005 Entermate Big Bite Turtle


    WATER/Reptile - Pendulum - Effect/3/800/1200

    ①: You can activate this effect when this card is destroyed by battle. Destroy the Monster that destroyed this card.

    Pendulum Effect:

    Blue 3 / Red 3

    ①: You can activate this effect once per turn during your Main Phase. Reveal 1 "Entermate" Monster or "Odd-Eyes" Monster to your opponent. During this turn, that Monster and Monsters in your hand with the same name have their Level reduced by 1.

    BOSH-JP005 Entermate Big Bite Turtle



    「超重武者ココロガマ-A」

    BOSH-JP009 Super-Heavy Samurai Kokorogama-A


    EARTH/Machine - Effect/3/100/2100

    If you have a Magic or Trap Card in your Graveyard, you cannot Normal Summon or Flip Summon this card. ①: You can activate this effect if you have no Magic or Trap Card in your Graveyard when you take Battle Damage. Special Summon this card from your hand. During this turn, this card Special Summoned by this effect cannot be destroyed by battle or card effects.

    BOSH-JP009 Super-Heavy Samurai Kokorogama-A



    「超重輝将ヒス-E」

    BOSH-JP010 Super-Heavy Great General Hisu-E
    [Rare]

    EARTH/Machine - Pendulum - Effect/8/1800/2800

    This card is treated as "Super-Heavy Samurai" Card. You can Advance Summon this card with 1 "Super-Heavy Samurai" Monster as Release. ①: You can activate this effect when this card is successfully Normal Summoned or Special Summoned. Change this card to Defense Position. ②: This card can attack while in face-up Defense Position. If you do, apply this card's DEF as ATK during Damage Calculation.

    Pendulum Effect:

    Blue 1 / Red 1

    ①: You can only Pendulum Summon "Super-Heavy Samurai" Monster. This effect cannot be negated. ②: Once per turn, you can activate this effect by targeting 1 "Super-Heavy Samurai" Monster. That Monster's Level is increased by 1.

    BOSH-JP010 Super-Heavy Great General Hisu-E



    「超重輝将サン-5」

    BOSH-JP011 Super-Heavy Great General San-5
    [Rare]

    EARTH/Machine - Pendulum - Effect/1/300/500

    This card is treated as "Super-Heavy Samurai" Card. The Monster effect of "Super-Heavy Great General San-5" can only be used once per turn. ①: If you have no Magic or Trap Cards in your Graveyard, you can activate this effect by Releasing up to 2 "Super-Heavy Samurai" Monster. Draw cards equal to the number of Released Monsters.

    Pendulum Effect:

    Blue 8 / Red 8

    ①: If you have a Magic or Trap Card in your Graveyard, this card Pendulum Scale becomes 4. ②: Once per turn, you can activate this effect when a "Super-Heavy Samurai" Monster yon control destroys an opponent's Monster by battle. That Monster can attack a second time in a row.

    BOSH-JP011 Super-Heavy Great General San-5



    「幻奏の歌姫ソロ」

    BOSH-JP012 Solo, the Melodious Songstress


    LIGHT/Angel - Effect/4/1600/1000

    ①: If your opponent controls a monster, and you control no monster, you can Special Summon this card from your hand. ②: You can activate this effect when this card is destroyed by battle and sent to the Graveyard. Special Summon 1 "Melodious" Monster from your Deck, except "Solo, the Melodious Songstress".

    BOSH-JP012 Solo, the Melodious Songstress



    「黄昏の忍者-シンゲツ」

    BOSH-JP015 Twilight Ninja - Shingetsu


    DARK/Warrior - Effect/4/1500/100

    Effect ② of "Twilight Ninja - Shingetsu" can only be used once per turn. ①: While this card is in the Monster Zone, your opponent cannot attack other "Ninja" Monster, nor target them with effects. ②: You can activate this effect if this card is destroyed by battle or an opponent's card effect and sent to the Graveyard. Add 1 "Ninja" Monster from your Deck to your hand, except "Twilight Ninja - Shingetsu".

    BOSH-JP015 Twilight Ninja - Shingetsu



    「黄昏の忍者将軍-ゲツガ」

    BOSH-JP017 Twilight Ninja Shogun - Getsuga
    [Rare]

    DARK/Warrior - Effect/8/2000/3000

    You can Advance Summon this card by Releasing 1 "Ninja" Monster. The effect of "Twilight Ninja Shogun - Getsuga" can only be used once per turn. ①: If this card is on the field in Attack Position, you can activate this effect by targeting 2 "Ninja" Monster in your Graveyard, except "Twilight Ninja Shogun - Getsuga". Change this card to Defense Position, and Special Summon the targeted Monster.

    BOSH-JP017 Twilight Ninja Shogun - Getsuga



    「破壊剣の使い手-バスター・ブレイダー」

    BOSH-JP018 Buster Blader, the Master of the Destruction Sword
    [Ultra Rare]

    EARTH/Warrior - Effect/7/2600/2300

    ①: This card's name is treated as "Buster Blader" while it is on the field or in the Graveyard. ②: If a monster your opponent controls is destroyed by battle or a card effect and sent to the Graveyard, you can activate this effect by targeting that 1 destroyed Monster. Equip that monster as Equip Card to this card. ③: Once per turn, you can activate this effect by sending 1 Monster Card equipped to this card to the Graveyard. Destroy all Monster your opponent controls with the same Type as that Monster that was sent to the Graveyard.

    BOSH-JP018 Buster Blader, the Master of the Destruction Sword



    「破壊剣士の伴竜」

    BOSH-JP019 Companion Dragon of the Destruction Swordsman
    [Rare]

    LIGHT/Dragon - Tuner/1/400/300

    You can only use Effect ② or ③ of "Companion Dragon of the Destruction Swordsman" per turn, and only once that turn. ①: You can activate this effect when this card is successfully Normal Summoned. Add 1 "Destruction Sword" card, except "Compagnion Dragon of the Destruction Swordsman", from your Deck to your hand. ②: You can activate this effect by Releasing this card. Select and Special Summon 1 "Buster Blader" from your hand or Graveyard. ③: If this card is in your Graveyard and you control a "Buster Blader", you can activate this effect by discarding 1 "Destruction Sword" card. Special Summon this card from the Graveyard.

    BOSH-JP019 Companion Dragon of the Destruction Swordsman



    「ダイナミスト・レックス」

    BOSH-JP029 Dinomist Rex


    WATER/Machine - Pendulum - Effect/5/2400/2200

    ①: At the end of the Damage Step when this card attacked, you can activate this effect by Releasing 1 other "Dinomist" Monster you control, and selecting 1 of the following effects. ● This card can attack an opponent's monster again in a row, and if it attacks a Defense Position Monster, and its ATK exceeds that Monster's DEF, inflict the difference as Battle Damage to your opponent. ● Select 1 card your opponent controls or in their hand (at random) and shuffle it back to its owner's Deck. Afterwards, this card gains 100 ATK.

    Pendulum Effect:

    Blue 6 / Red 6

    ①: Once while this card is in the Pendulum Zone, you can negate the activation and effect of a card that targets another "Dinomist" card you control. Afterwards, destroy this card.

    BOSH-JP029 Dinomist Rex



    「妖刀-不知火」

    BOSH-JP031 Youtou - Shiranui
    [Super Rare]

    FIRE/Undead - Tuner/2/800/0

    The effect of "Youtou - Shiranui" can only be used once per turn. ①: If this card is in your Graveyard, you can activate this effect by targeting 1 Non-Tuner Undead-Type Monster in your Graveyard. Remove that Monster and this card from your Graveyard from play, and Special Summon 1 Undead-Type Synchro Monster from your Extra Deck whose Level is equal to the total Level of those two monster. This effect cannot be activated during the turn this card was sent to the Graveyard.

    BOSH-JP031 Dinomist Rex



    「ゴヨウ・キング」

    BOSH-JP051 Goyo King
    [Rare]

    EARTH/Warrior - Synchro - Effect/8/2800/2000

    Tuner + 1 or more Non-Tuner Synchro Monster

    ①: Activate during the attack declaration when this card attacks an opponent's monster. This card gains ATK equal to the number of Warrior-Type EARTH Synchro Monster you control x 400 until the end of the Damage Step. ②: When this card destroys an opponent's Monster by battle and sends it to the Graveyard, you can select and activate 1 of the following effects. ● Special Summon the destroyed Monster to your side of the field. ● Select 1 face-up Monster your opponent controls and gain control of it.



    「リジェクト・リボーン」

    BOSH-JP071 Reject Reborn


    Normal Trap Card

    ①: You can activate this card when an opponent's Monster declares a direct attack. End the Battle Phase. Afterwards, you can select 1 Tuner and 1 Synchro Monster in your Graveyard and Special Summon them. Negate the effects of the Monsters Special Summoned by this effect.

    BOSH-JP071 Reject Reborn


    Yu-Gi-Oh! Breakers of Shadow



    Edited by »Flame - 3/1/2016, 15:10
     
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    Aggiornato con la data di uscita TCG e altre informazioni utili.
     
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    Signore di Luce e Ombra

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    Quanti andranno allo sneak? Io devo terminare Pepe, e anche se non ci riuscissi (difficile, visto che mi mancano 2 comuni e solo se li trovo i Sorcerer) si sbustano un sacco di roba figa
     
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2 replies since 4/10/2015, 23:53   70 views
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